Swingzip In-Dev
Swingzip(暫名)
Delivery over the rooftop, as you Swing around and Zip about!
盪繩滑索射鋼鉤,飛檐走壁送外賣!
Swingzip is a 2d Grapple Delivery-man Platformer Game Inspired by Spider-Verse
Swingzip 是橫向卷軸的競速送貨遊戲,靈感來自《跳入蜘蛛宇宙》
Swingzip is still Proof-of-concept state. It is undergoing a one-year development plan, to be released in December 2021.
Swingzip 是實驗階段的遊戲。這遊戲將會持續改良,並預定於 2021年 12月推出。
Platforms 平台
Android and Web builds are available for demo.
If you cannot update your android game, uninstall old version and try again
試作版提供 WebGL 網頁版和 Android 版。
如未能更新 android 版遊戲,可嘗試先卸載舊版再安裝新版。
How to Play
- WASD to Move
- You cannot shoot the grapple while on ground
- Click the screen to jump from the ground
- When you are in the air,
- Click-hold to swing
- Click shortly to air-dash
- Double click when in air to zip-to-point
遊戲操作
- WASD 移動
- 在地面時不能發射繩索
- 在地面時用滑鼠點一下跳起
- 在空中時,
- 按住滑鼠盪索
- 輕按一下滑鼠空中衝刺
- 空中雙擊滑鼠進行點對點移動
玩後感問卷 Feedback Form
If you like our game, please help make it the best by filling out this feedback form
試玩過後如果喜歡的話,敬請填寫問卷,讓我們可以精益求精
Status | In development |
Platforms | HTML5, Android |
Author | vicksonzero |
Genre | Platformer, Action, Adventure |
Made with | Unity |
Tags | 2D, Singleplayer, Speedrun |
Average session | A few seconds |
Inputs | Mouse, Touchscreen, Smartphone |
Download
Download
swingzip in-dev 24.apk 26 MB
Development log
- Rush Hour Delivery in a Busy District | Swingzip In-Dev 22Aug 19, 2021
- Shoot Grapple while still Holding Jump | Swingzip In-Dev 21Jun 19, 2021
- Rush Hour Gameplay (Draft) | Swingzip In-Dev 20Jun 18, 2021
- Wall Run and Parallax Background | Swingzip In-Dev 17May 17, 2021
- In-dev 05 Added Moveset Animations by StateMachineBehavioursMar 07, 2021
- In-dev 06 Improved Swing Elasticity and Misc ImprovementsMar 07, 2021
- In-dev 07 Upgraded Sprites and TransitionsMar 07, 2021
- In-dev 08 Added Swing Limitations and Ways to RechargeMar 07, 2021
Comments
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Hey, the idea is great and using the swing is enjoyable on a mousepad but I like it more on Android
My suggestion is to add a level where I get challenged to be fast but also precise
Also, want to let you know that the questionnaire is inactive
Thanks for trying out! the feedback form is updated with dual language:
https://forms.gle/5RQpYfg4SrC15qEf6
Yea I have planned this game to be a touch-screen game, but the fat finger blocking the screen makes me settle for the mouse. It is best on PC with a mouse right now.
As for precision levels, yes by the power of level design i can easily do that as optional challenges.