Rush Hour Gameplay (Draft) | Swingzip In-Dev 20
Swingzip In-Dev » Devlog
In-dev 20
- Added rush hour gameplay
- You are given 5 minute to do 40 delivery orders
- Stand near a door with the (...) icon to view the order, press "Start" to pick up the item
- Follow the red arrow to deliver the item to the receiver
- Gain earnings by the distance of delivery
- Currently the 5 minute timer does not stop, will fix later
- Improved door interaction icons
- Now it will dim the others when you are working on an order
- It will also show the destination when you are delivering
- Fixed coding problems
- Fixed a bug wrong colliders ending an order
- Disabled new pipeline to at least get a build ready
Files
In-Dev 20c.zip 11 MB
Jun 17, 2021
swingzip in-dev 20.apk 26 MB
Jun 17, 2021
Get Swingzip In-Dev
Swingzip In-Dev
Delivery over the rooftop, as you Swing around and Zip about!
Status | In development |
Author | vicksonzero |
Genre | Platformer, Action, Adventure |
Tags | 2D, Singleplayer, Speedrun |
More posts
- Rush Hour Delivery in a Busy District | Swingzip In-Dev 22Aug 19, 2021
- Shoot Grapple while still Holding Jump | Swingzip In-Dev 21Jun 19, 2021
- Wall Run and Parallax Background | Swingzip In-Dev 17May 17, 2021
- In-dev 05 Added Moveset Animations by StateMachineBehavioursMar 07, 2021
- In-dev 06 Improved Swing Elasticity and Misc ImprovementsMar 07, 2021
- In-dev 07 Upgraded Sprites and TransitionsMar 07, 2021
- In-dev 08 Added Swing Limitations and Ways to RechargeMar 07, 2021
- In-dev 09 Add Timer Objectives and QoL changesMar 07, 2021
- In-dev 10 Fixed Null Pointer ErrorsMar 07, 2021
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