In-dev 09 Add Timer Objectives and QoL changes
Swingzip In-Dev » Devlog
In-dev 09
- Add timer objectives
- Add Mission gizmos
- Add DeliveryObjective
- Dash refunds if you start it extremely close to the wall
- Add Zip-to-point early termination
- Force 60 FPS for Android
Get Swingzip In-Dev
Swingzip In-Dev
Delivery over the rooftop, as you Swing around and Zip about!
Status | In development |
Author | vicksonzero |
Genre | Platformer, Action, Adventure |
Tags | 2D, Singleplayer, Speedrun |
More posts
- Rush Hour Delivery in a Busy District | Swingzip In-Dev 22Aug 19, 2021
- Shoot Grapple while still Holding Jump | Swingzip In-Dev 21Jun 19, 2021
- Rush Hour Gameplay (Draft) | Swingzip In-Dev 20Jun 18, 2021
- Wall Run and Parallax Background | Swingzip In-Dev 17May 17, 2021
- In-dev 05 Added Moveset Animations by StateMachineBehavioursMar 07, 2021
- In-dev 06 Improved Swing Elasticity and Misc ImprovementsMar 07, 2021
- In-dev 07 Upgraded Sprites and TransitionsMar 07, 2021
- In-dev 08 Added Swing Limitations and Ways to RechargeMar 07, 2021
- In-dev 10 Fixed Null Pointer ErrorsMar 07, 2021
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