Kaiju-City
Gameplay Video:
Kaiju-City
(WebGL, also has APK that supports Android 10+)
Kaiju-City is a Giant vs Big Monster game.
You try to protect the small city from big monsters as a nameless tank driver.
Shoot at enemies and collect energy. Transform and drive the huge aliens back to where they came from.
Made for the Github GameOff 2023 Game Jam
Theme: SCALE
Rate my game at https://itch.io/jam/game-off-2023/rate/2363657 !!
Controls
Please drag the volume slider to choose your comfortable volume before start.
WASD: Move
Mouse: Aim
Left-click: Shoot (Hold to lock on to the same enemy)
Space: Jump
Shift: Sprint
Esc: Un-capture your mouse control
P: Settings (Volume)
H: Henshin!
IJKL, Enter: If you don't have a mouse, use it instead
Status | Released |
Platforms | HTML5, Android |
Rating | Rated 4.3 out of 5 stars (4 total ratings) |
Author | vicksonzero |
Genre | Action |
Made with | Unity |
Tags | 3D, Anime, Arcade, giant, kaiju, Monsters, Robots, Sci-fi, Singleplayer, transform |
Average session | A few minutes |
Inputs | Keyboard, Mouse, Touchscreen |
Download
Download
Kaiju_City.v036.apk 64 MB
Comments
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henshin!!! The transformation was hilarious, and I love how the music also changes when that happens. Overall, great fun!
Now that I have been able to play as Henshin as well, I have some extra notes. -
you are absolutely right. sensitivity settings was in the backlog, just never high enough priority than all the other game play features and effects i added.
in fact, the audio settings page was the 2nd last thing i added to the game, right before i added the results page.
I can surely add this settings to my next iterations.
about the the black cubes things, i originally wanted it to be some kind of materials which you salvage from the enemies, and the low would be to repurpose the material to materialize things.
Turns out i never get to implement these and still calling it material is also confusing.
But yea, maybe i shouldn't cling to the "material" thing to much and just make it orange or something. Making it too dark just makes it look like poisonous or something.
Pretty fun game. I like how basically everything is destructible and how the tank can be absurdly fast. Music also pretty dope and having it react to events is pretty cool.
I wish the base fire would be a bit more stronger than it currently is and the mouse sensitivity could be higher or the game should include a setting to change the sensitivity.
Overall thumbs up for a good game.
Edit: Didn't get to the part where I played as a Kaiju man
[2023-11-25] I have 3 questions during closed teesting:Does the web version run smooth without a dedicated graphics card?How is the difficulty?Is the game loop compelling enough to make you want to think about strategies to beat the game?