v1.2.0 Physics Engine and Bug Fixes
Tanks-Beyond-Repair » Devlog
Updates
- Migrated physics engine to box2d, paving the way for better game engine
Bug Fixes
- Fixed players accidentally moving beyond 75% of the field
- Fixed players' hand sometimes (very often) loses its target
Road map
Game play
Separate into parts: Chassis, Barrel, Battery, Armour, (optionally Plugins)
- Each have levels and can be upgraded by stacking parts of the same type.
- Bases still spawn ordinary tanks.
- When dead, tanks drop a fraction of all its stacked parts to be picked up.
- Players pick up, stack up, and pour in parts left by dead tanks,
to upgrade tanks to be spawned.
Still gonna be the tug-of-war pushing lane game, just the dynamics will revolve more in identifying and stacking the correct items.
Further plans include player hoarding items to an empty factory to build a heavy hero tank that has all the needed upgrades.
Technical
Migrating to box2d separates the game rules from the front-end,
making it independent of frame-rate.
It will be easier to implement network-multiplayer in the future.
Deterministic game engine also means possibility of recording a replay.
Oh Oh Oh also need a title page.
Files
tank-beyond-repair_v1_2_0.zip Play in browser
Apr 02, 2020
Tanks-Beyond-Repair
Repair your tanks or scrap them for better upgrades, battle against your friend to build the best tank!
Status | In development |
Authors | vicksonzero, williamchong007, 199911 |
Genre | Strategy |
Tags | 2D, Multiplayer, share-sceen, Tanks |
Languages | English |
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