v1.2.0 Physics Engine and Bug Fixes


Updates

  • Migrated physics engine to box2d, paving the way for better game engine

Bug Fixes

  • Fixed players accidentally moving beyond 75% of the field
  • Fixed players' hand sometimes (very often) loses its target

Road map

Game play

Separate into parts: Chassis, Barrel, Battery, Armour, (optionally Plugins)

  • Each have levels and can be upgraded by stacking parts of the same type. 
  • Bases still spawn ordinary tanks. 
  • When dead, tanks drop a fraction of all its stacked parts to be picked up. 
  • Players pick up, stack up, and pour in parts left by dead tanks,
    to upgrade tanks to be spawned.

Still gonna be the tug-of-war pushing lane game, just the dynamics will revolve more in identifying and stacking the correct items.

Further plans include player hoarding items to an empty factory to build a heavy hero tank that has all the needed upgrades.

Technical

Migrating to box2d separates the game rules from the front-end,
making it independent of frame-rate. 

It will be easier to implement network-multiplayer in the future. 

Deterministic game engine also means possibility of recording a replay.


Oh Oh Oh also need a title page.


Files

tank-beyond-repair_v1_2_0.zip Play in browser
Apr 02, 2020

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